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NPC Generator

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Advanced [show]


Griselda Wellington, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and blonde with streaks of white, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. She dropped out of school before completing her studies. She has achieved small success as a Servant.

Motivation: To be a Map Maker again.

Ideals: Fighting, Logical. Bonds: Attractive, Job, Rich. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Griselda Wellington, Female Human Warrior 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Pink pearl (50 gp). 1 Breastplate.


Social Check DCs


Tippletoe Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her hair is chestnut and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.

History: Tippletoe was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Marshal. She now owns her own business.

Motivation: To pay off her debts; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Attractive, Job, Debt. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Tippletoe Sympony, Female Gnome Monk 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)6 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Azaki Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his blonde hair well, parting it to the left. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast mountains. A freak accident while working with his Navigator mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Family, Nature. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Azaki Casilltenirra, Male Elf Expert 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Damakos Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. He has white hair. His ears are large.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Damakos Quiet, Male Tiefling Ranger 1
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Spear Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has black fur. This copper eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Spear studied abroad. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Spear Prim Posies, Male Tabaxi Aristocrat 9
Medium (5'6") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 9 (-1)16 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in green turtlenecks beneath a red coat with tan slacks. Her Stetson hat is riddled with cuts and holes. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born into a rich family. Her childhood dream was to be a Banker, but she was a colossal failure. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Uzza Malevolence, Female Tiefling Cleric 4
Medium (5'0") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 8 (-1)17 (+3)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2 Antitoxin.


Social Check DCs


Clerebold Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His hair is short and white. His eyes are hazel and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Persistence, Fighting. Flaws: Shy. Bonds: Mentor. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Clerebold Marston, Male Human Adept 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)6 (-2) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. 1 Darkwood Buckler.


Social Check DCs

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