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NPC Generator

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Advanced [show]


Argran Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Family, Military. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Argran Wallace, Male Half-Orc Fighter 7
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roland Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Attractive, Military, Religious. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Roland Asheton, Male Human Barbarian 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)13 (+1) 7 (-2)10 (+0)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and he perpetually has his axe ready. His head has been shaved. This gray eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.

History: Anselm was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Persistence. Flaws: Ugly, Disease, Fearful. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Gracey, Male Human Commoner 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)6 (-2) 13 (+1)6 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a green low-cut shirt, and a top hat upon his head. With a patchy chestnut beard and wild chestnut hair. His eyes are blue and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He wants to get laid; and to be a sellsword again

Ideals: Philantrophist. Flaws: Secretive. Bonds: Mentor, Job, Has a crush. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Norman Copeland, Male Human Ranger 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Performance +4, Survival +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 320 pp. Eye agate (6 gp). Red garnet (60 gp). Chrysoberyl (60 gp). Aquamarine (1500 gp). Banded agate (6 gp). Golden yellow topaz (1500 gp). Jasper (80 gp). Deep blue spinel (1500 gp). Emerald (700 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Gildmak Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing white shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Overbrimming with self-confidence, Gildmak isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gildmak Thistletop, Male Halfling Sorcerer 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 80000 cp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reddlepop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright brown hair. This brown eyed southerner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Reddlepop was born the youngest of three triplets. In her 12th year, her parents were killed by a dire rats raid, leaving Reddlepop alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and marry her brother to traveling adventurers

Ideals: Extrovert. Flaws: Ugly, Sensitive. Bonds: Family, Enemies. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reddlepop Oomtrowl, Female Gnome Sorcerer 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 21 (+5)18 (+4) 7 (-2)7 (-2)
Skills Investigation +6, Stealth +1
Senses Passive Perception 8
Languages Common, Gnome, Orc, Elven, Ignan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 600 gp. Brown-green garnet (80 gp). Obsidian (6 gp).


Social Check DCs


Flame Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her cinnamon fur is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Knight, who enjoyed hunting, Flame was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Flame Of Snakes, Female Tabaxi Warrior 11
Medium (5'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 10
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 120 pp. Zircon (40 gp). Black pearl (500 gp). Red spinel (110 gp). Malachite (6 gp). Rich purple corundum (500 gp).


Social Check DCs

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