Dynamic Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing colorful clothing, dressed as a Ploughman. Her beige fur is singed and shortened. She is baby faced.
Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gifted from a young age, Dynamic studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.
Motivation: To get a good night's sleep; and marry her brother to traveling adventurers
Ideals: Gifted, Entrepeneur, Fighting. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 5000 sp.
Kerkad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others.
Ideals: Entrepeneur, Athletic. Flaws: Addict, Fearful. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Fibblestib Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His white hair is cut short. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Fibblestib will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 70 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp. Brown-green garnet (80 gp). Jasper (20 gp). Star ruby (400 gp). Chalcedony (20 gp). Emerald (400 gp). Azurite (6 gp). Silver pearl (80 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time, and a wedding ring on his left hand. His white hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Healer profession.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Knight.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly. Bonds: In love, Job, Rich. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His white hair is braided into rings. His eyes are black and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Srorthen Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears his brass crest down. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Insane. Bonds: Family, Immigrant, Debt. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Beloril Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Mayor. His skin is fair and his fingers are delicate and long. He has styled his brown hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: Beloril is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Religious, Poor. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 380 gp.
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