Eran Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with brown skirt. Her head has been shaved. Her eyes are blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Eran lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Family, Rich. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp.
Beatrice Compton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown costume with the symbols of the sun god on her torso. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beatrice took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her.
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 400 gp.
Mreksh Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His bronze crest is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Mreksh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to end his boredom
Ideals: Entrepeneur. Flaws: Mundane, Depressed. Bonds: Attractive, Military. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Gesrethe Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy black dress. She has blue crest. She tend to wears goggles to shield her eyes.
Personality: She has always had a great fascination with Tiefling culture. She enjoys reading and quiet.
History: Gesrethe was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered painting. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Tiefling compassion.
Ideals: Logical, Persistence, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Naeris Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Farmer. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a necromancer, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Farmer soon after.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Job, Immigrant, Mentor. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 pp. Large well-done wool tapestry (300 gp).
Naivara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. She wears a deerstalker hat to cover her moderate length black hair. Her thin eyebrows rest above her beady brown eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered poetry. She struck the Healer job and began her own company from there.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Justice, Artistic. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5
Possessions: 40 pp. Obsidian (12 gp).
Zepar Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears green leather gloves, a green jacket, and tight pants. His hair is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
