Rurik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Guard, and a wedding ring on his left hand. He has styled his golden hair well, parting it to the left. His violet eyes have a joyful gleam in them most of the time.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 2 years later his spouse died after the birth of his son. Heartbroken, Rurik never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Bonds: In love, Poor, Mentor, Guardian. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 8
Hit Points 42 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1700 gp).
Drifting Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. Her red fur is lengthy. Her copper eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: To end her boredom.
Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Immigrant. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Tenena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a tan suit. She has moderate length silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Tenena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tenena's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Doesn't want to be a Guard and was forced into it by her family; and regain custody of her daughter
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Rangrim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Cook. He is portly but not overly obese. He is bald on top and has large golden tufts of hair around his ears. He has gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and revenge
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 35 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelaios Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Actor. His long chestnut hair is drawn into a two foot long braid. His eyes are silver and beady.
Personality: Pelaios wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pelaios took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has never given up on his music dream.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp.
Kody Royal, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.
History: Born to a Sellsword, his father struggled to pay the bills. He worked as a nervous Armorer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and doesn't want to be a armorer and was forced into it by his family
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Brown-green garnet (50 gp). 1 Tanglefoot bags.
Chay Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His brown hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Blacksmith in town.
History: Sold as a small child to a slaver, Chay was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 52 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Sardonyx (20 gp). Alexandrite (1600 gp).
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