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NPC Generator

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Advanced [show]


Two Llamas Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long grey pants that bunch up around his shoes. He is physically well-built. His beige fur is still thick. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Two Llamas Of Ale, Male Tabaxi Fighter 7
Medium (6'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His golden hair is knotted and matted. His blue eyes peer out from beneath his feathered blue hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Wrenn was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Family, Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Wrenn Turen, Male Gnome Barbarian 6
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 10 pp.


Social Check DCs


Kadana Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green collared shirt and white skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her green crest has been sun bleached extensively. She has gleaming, smiling gold eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Kadana was born in the west. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has built up a small fortune and can afford her own way.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Athletic, Disciplined, Persistence. Bonds: Rich, Criminal record. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Kadana Jerynomonis, Female Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 75 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Aelar Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting yellow shirt and pants, marred by beers. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Aelar is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of drow once and for all.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Aelar Selevarun, Male Half-Elf Rogue 4
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hork Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His blonde hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Hork will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hork was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Hork Asheton, Male Half-Orc Warlock 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 18 (+4)5 (-3)
Skills Animal Handling +7, Persuasion +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Tourmaline (60 gp). Moss agate (10 gp). Aquamarine (300 gp).


Social Check DCs


Hobart TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears baggy red pantaloons and a black scarf. He has a long chestnut beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Hobart TellPenny, Male Halfling Fighter 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Artistic, Opinionated. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Alvyn Tarkelby, Male Gnome Fighter 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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