Ralf Charlton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His black hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Ralf was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He has set out to sabotage the competition.
Motivation: Seeks redemption; and he is unsatisfied with his job
Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. 1 Alchemist’s fire. 3 Antitoxin. 1 Alchemist’s fire.
Nykkan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He has a moderate pudge and is not very fit. His rusty crest is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He's since become an addict/alcoholic.
Motivation: He would like to get married and retire; and he's looking for his big break
Ideals: Optimist, Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Has a crush. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 800 gp. Brown-green garnet (60 gp). Black pearl (1300 gp).
Althaea Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This northern woman prefers to wear tan clothing when she does not wear armor. Her clothes are grease stained in places. Her tied-back hair is golden. Her fierce gray eyes like to dwell on things.
Personality: She has always had a great fascination with Half-Orc culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Crown-heir, who enjoyed hunting, Althaea was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Althaea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Althaea. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice. Flaws: Racist. Bonds: Poor, Immigrant, Nature, Criminal record. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Jaxi Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her brass crest is drawn into a tight pony tail with a rose scrunchie. Her gold eyes peer out from beneath her deerstalker black hat.
Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was always a brilliant, if unscrupulous mind. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1000 gp. Aquamarine (600 gp). Rich purple corundum (1200 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
Georgina Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely red suit with violet socks and a vest with buckled shoes. Her red hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the north. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Georgina lived on a farm with her mother, near the main road leading to a nearby town. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion.
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Family, Debt. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 2000 sp.
Heather McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear yellow pants and tee shirts, and sports empty pouches on her belt. Her white hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her mother raised her in a mountain cabin. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Philantrophist, Persistence. Bonds: Enemies, Nature, Family. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 3 Acid flasks. 2 Antitoxin. 3 Alchemist’s fire. 3 Acid flasks.
Nella Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly rapiers and quarterstaffs. Her tied-back hair is black. Her violet eyes are slightly larger than normal.
Personality: She is almost excessively polite to everyone, even when angry. She misses her home and complains about the freezing weather, even in summer.
History: The child of a Ruler, who enjoyed hunting, Nella was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Flaws: Shy. Bonds: Criminal record, Immigrant, Nature, Slave. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Carved bone or ivory statuette (100 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (200 gp).
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