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Advanced [show]


Nissa Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. Her red hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nissa took refuge in the old dungeon and found the beat up dagger and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Dwarven compassion; and revenge

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Nissa Fapplestamp, Female Gnome Aristocrat 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Hillanot Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She has no crest. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: This woman loves painting and to teach people painting more than just about anything. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ruler arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hillanot Clethtinthiallor, Female Dragonborn Adept 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 2000 sp.


Social Check DCs


Stacee Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and muscular, this northern woman prefers to wear flannel. She has shaved her head bald. She wears a mask on her face.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Stacee hails from a village terrorized by dire rats. Her mother was a soldier and died while she was still young. Stacee was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Enemies, Military. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Stacee Deephollow, Female Halfling Monk 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 10 (+0)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Az-Rans Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His long golden hair is drawn into a two foot long braid. His eyes are hazel and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Az-Rans was raised in a hard working conservative environment. In his youth he was a Doctor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur, Fighting. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Az-Rans Astley, Male Half-Orc Adept 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 9 (-1)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Rohesia Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a yellow vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Religious, Rich. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Rohesia Galanodel, Female Half-Elf Warrior 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 11 (+0)4 (-3)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Alexandrite (700 gp).


Social Check DCs


Norûk Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norûk Blakeley, Male Half-Orc Druid 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 2000 sp.


Social Check DCs


Taklinn Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears an entirely brown suit with white socks and a vest with buckled shoes. He has wavy blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Taklinn's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and he's in love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Taklinn Broodfist, Male Dwarf Ranger 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)18 (+4) 10 (+0)13 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran, Giant, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 300 pp. Black pearl (800 gp). Brown-green garnet (70 gp). Violet garnet (800 gp). Alexandrite (800 gp). Alexandrite (800 gp).


Social Check DCs

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