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NPC Generator

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Advanced [show]


Felosial Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean yellow cloak covering her clean studded leather. She wears her brown hair down. Her brown eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Felosial took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Gifted. Flaws: Secretive, Lazy. Bonds: Has a crush, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Felosial Richie, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)14 (+2) 8 (-1)12 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 60 pp. Lapis lazuli (11 gp).


Social Check DCs


Eida Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky white painted plate armor. She has styled her blonde hair well, parting it to the right. Her face is scarred and worn.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Eida was born the youngest of three triplets. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Eida Quickstep, Female Halfling Monk 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Claira Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her tied-back hair is auburn. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the east, but her parents moved at a very young age to the west. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Claira began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Claira was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Claira Tiltathana, Female Elf Expert 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp. An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Sybil Barclay, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she sports brown clothing, slightly heavier than average wear. She wears her black hair down. She has several tiny sapphire earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Sybil Barclay, Female Human Sorcerer 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Giselle Payton, Female Human [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Shoemaker and found it very stressful. She tends to her Shoemaker job now, and dutifully fulfills any obligations she has.

Motivation: She is wracked by social anxiety; and she's looking for her big break

Flaws: Shy, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Giselle Payton, Female Human Warrior 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a red armored body suit, with a simple green line shooting up and back down. His brown hair is braided into rings. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Sold as a small child to a slaver, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Gormogord began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Mentor. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Rogue 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. Her cinnamon fur is lengthy. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Barkeep, Edge learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Barkeep. She has achieved small success as a Barkeep.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Bonds: Attractive, Religious, Job, Immigrant. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Edge Shore, Female Tabaxi Warrior 5
Medium (6'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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