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NPC Generator

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Advanced [show]


Aura On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with white highlights, and long black pants that bunch up around his shoes. He is physically well-built. His red fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Aura has worked very hard to control his curse. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Fearful. Bonds: Job. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Aura On the Mountaintop, Male Tabaxi Rogue 7
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)10 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Melech Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His dark red hair is thinning but still full. His black eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: Melech was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Flaws: Antagonistic, Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Melech Grief, Male Tiefling Sorcerer 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Ekk Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her black hair is styled in orderly dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. She works hard and plays hard.

History: She was born to loving parents in a slum to the west. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ekk took refuge in the ruined castle and found the beat up longsword and armor she uses now. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Hedonist. Bonds: Attractive, Job, Poor, Nature. Occupation: Layabout

Voice: German accent

Attributes [hide]

Ekk Kendal, Female Half-Orc Paladin 12
Medium (6'5") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 115 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Redfield, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a grey collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. She has styled her black hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Katherine's homeland. Katherine decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: Money/treasure; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Fighting. Bonds: Enemies, Immigrant, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Katherine Redfield, Female Human Cleric 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Freshwater pearl (12 gp).


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length white fur. His copper eyes have a joyful gleam in them most of the time.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born several months after his mother was called into army service. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Mason again; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Rich, Religious, Military, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Sun Grass, Male Tabaxi Druid 4
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp.


Social Check DCs


Alston Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He wears a deerstalker hat to cover his moderate length auburn hair. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Ugly, Sensitive. Bonds: Rich, Family, Criminal record. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Alston Gobblefirn, Male Gnome Sorcerer 11
Small (3'5") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 84 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +7, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordrid Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, constantly wearing a brown suit, black shirt, and grey tie. Her auburn hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.

History: Tordrid lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Tordrid Bigtoe, Female Dwarf Warlock 9
Medium (3'10") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)5 (-3) 17 (+3)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. Deep blue spinel (1600 gp). Pink pearl (100 gp). Golden yellow topaz (1600 gp). Jasper (20 gp). Pink pearl (100 gp). Brown-green garnet (100 gp). Amethyst (100 gp). Black opal (1400 gp).


Social Check DCs

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