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NPC Generator

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Advanced [show]


Heather Harlan, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. She has styled her white hair well, parting it to the right. Her brown eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with her childhood friend

Ideals: Disciplined, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Heather Harlan, Female Human Warlock 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)18 (+4) 12 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Giant, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 400 sp.


Social Check DCs


Geoffrey Weston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Many illithids want him driven away; and regain custody of his daughter

Ideals: Athletic. Bonds: Has a crush, Family, Religious, Enemies. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Geoffrey Weston, Male Human Commoner 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Simple lock.


Social Check DCs


Isabella Brandon, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a grey tunic with blue highlights, and long brown pants that bunch up around her shoes. Her auburn hair has been sun bleached extensively. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses divination through singing.

History: Born to a pair of adventurers, Isabella grew up listening to her father's many stories. After coming to the age of reason, Isabella took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and she desires power and/or immortality

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Isabella Brandon, Female Human Fighter 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)8 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time, he is not a threatening figure. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Stoutman, Male Halfling Expert 14
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 62 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Investigation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 5000 gp. Sard (70 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His fur is black and curly. He has a dull look in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. Lone abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break

Ideals: Justice. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Lone Paws, Male Tabaxi Warlock 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 80000 cp. White opal (1600 gp).


Social Check DCs


Theren Siannodel, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He tends to wear a large blue jacket. His tied-back hair is red. His hazel eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. Now he works as a writing tutor during his time off.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Gifted, Logical, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Theren Siannodel, Male Elf Bard 8
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Intimidation +3, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran, Druidic, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 200 gp. Freshwater pearl (8 gp). Aquamarine (1100 gp).


Social Check DCs


Charles Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy blonde hair. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Opinionated, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Charles Callan, Male Half-Elf Warlock 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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