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Advanced [show]


Seven Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy pastel pantaloons and a tan scarf. He sports a flattop fur cut. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Seven Peak, Male Tabaxi Ranger 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp. Hematite (6 gp). Iolite (40 gp). Jade (60 gp). 1 Holy water. 1 Smokesticks.


Social Check DCs


Sethrekar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a green and blue robe with the hood down. His gold crest is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Glassblower like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a crown-heir again

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Sethrekar Dhyrktelonis, Male Dragonborn Rogue 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Aura Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears a brown deerstalker hat and brown clothes. He has a hunchback. His cinnamon fur is still thick. His eyes are likewise yellow.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aura is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Aura Moon, Male Tabaxi Druid 10
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1200 gp.


Social Check DCs


Leaf Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her red fur in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. Flattery will make her almost putty in your hands.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac, Selfish. Bonds: Rich. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Leaf Paws, Female Tabaxi Commoner 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Meriele Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears many layers of old clothing at all times. She sports white long hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Meriele was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Meriele took refuge in the old dungeon and found the beat up glaive and armor she uses now. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Meriele Woods, Female Half-Elf Adept 13
Medium (5'4") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 86 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Star ruby (1300 gp). Red spinel (120 gp). Black opal (1300 gp). Tiger eye turquoise (8 gp). Violet garnet (500 gp). Black pearl (500 gp). Chalcedony (50 gp). Jasper (50 gp). Chalcedony (50 gp). Rock crystal (50 gp). Tourmaline (120 gp). 1 Medium magic item.


Social Check DCs


Hadwisa Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light yellow in addition to tight pants. She has done her best to style her golden hair to look like a famous performer. She is baby faced.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hadwisa took refuge in the old dungeon and found the beat up kukri and armor she uses now. She has dedicated herself to building a better village for her children.

Motivation: A rival would like her out of the picture; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Nature, Adventurer, Criminal record. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hadwisa Solvenstein, Female Half-Elf Druid 2
Medium (4'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 190 gp. Jet (130 gp). Brown-green garnet (130 gp). Moonstone (60 gp).


Social Check DCs


Miles Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, marred by chocolates. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Miles Ilphelkiir, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)4 (-3) 14 (+2)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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