Dean Astley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his brown robe and has his flail always slung over his shoulder. He wears a colorful flower in his red hair. His brown unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Dean was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Erevan Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His eyes are a pleasant blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Elven conditions. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and a strong sense of loyalty to human people
Ideals: Fighting, Logical. Flaws: Sensitive, Racist, Insomniac. Bonds: Immigrant. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Rock crystal (20 gp).
Norkruuth Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his black robe and has his greatsword always slung over his shoulder. He wears a colorful flower in his red crest. His red eyes dart from person to person.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.
History: He got into the Baker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.
Motivation: Expand his business.
Bonds: Attractive, Job, Family. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3200 sp.
Oppah Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she has a large blue mantle and cape that has been intricately interwoven into her red robe. Sporting a golden mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Shepherd.
Motivation: Wants a kiss; and wants her loneliness to end
Ideals: Gifted. Bonds: Job, Mentor, Slave, Has a crush. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 5000 gp. Tiger eye turquoise (14 gp). Blue quartz (14 gp). Golden pearl (100 gp). Bloodstone (70 gp). Amethyst (100 gp). Jet (100 gp). Peridot (70 gp). 1 Medium magic item.
Euphemia Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long chestnut hair reaches down to her waist. She has gray eyes.
Personality: She is very quiet and rarely speaks above a whisper. She does not trust anyone and sleeps with one eye open.
History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and she seems to be bored by most things
Ideals: Persistence. Flaws: Shy, Insomniac, Mundane. Bonds: Rich. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 100 gp. Violet garnet (1100 gp). Onyx (50 gp). Sard (50 gp). 1 Smokesticks.
Falkrunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She wears dark leathers with embroidery. She wears her red hair up in a very large beehive style do. Her thin eyebrows rest above her beady green eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Terse, Insane. Bonds: Criminal record, Poor. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 19 (+4) | 11 (+0) | 10 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 60 gp. Rock crystal (40 gp). Obsidian (6 gp).
Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Rich, Adventurer, Immigrant, Religious. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 80 pp. 3 Thunderstones. 3 Thunderstones. 4 Antitoxin.
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