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NPC Generator

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Advanced [show]


Isabella Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her brown hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west to a Guard, Isabella learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Isabella was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Job, Military. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Isabella Koehlanna, Female Half-Elf Sorcerer 10
Medium (5'2") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp. Star rose quartz (50 gp). Sardonyx (50 gp). Blue quartz (4 gp). Silver pearl (50 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Sun Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with yellow highlights, and long blue pants that bunch up around her shoes. She is portly but not overly obese. She has no fur. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a great chef.

History: Born in the west to a Doctor, Sun learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Sun Of Shadows, Female Tabaxi Fighter 4
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Black pearl (300 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is skeptical of what others tell her and is slow to trust.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Caramip liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted divine powers by her dying sister.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Caramip Ironhide, Female Gnome Ranger 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 33000 sp. Sard (60 gp).


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His orange fur is knotted and matted. This yellow eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Artistic. Bonds: Poor, Criminal record. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Great Of World, Male Tabaxi Bard 12
Medium (6'0") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Performance +2, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Tawar Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who likes to wear black tank tops with grey skirt, she is not a threatening figure. Her head has been shaved. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Ugly, Shy, Addict. Bonds: Mentor, Rich. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Tawar Sherwood, Female Half-Orc Monk 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. His skin is also unnaturally pale. His hair is long and golden with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His gray eyes dart from person to person.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Adrik grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and dragonborn compassion

Ideals: Artistic. Flaws: Ugly, Insane, Racist. Bonds: Adventurer. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Nutae Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears yellow cloth garments or leather armor. His golden hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Nutae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Joker. Flaws: Insane. Bonds: Mentor, Family. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Nutae Beitz, Male Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)7 (-2) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 270 gp. 3 Thunderstones.


Social Check DCs

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