Azaki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bristling with hidden weapons, mostly daggers and longswords. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out south to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: He feels threatened by others.
Ideals: Philantrophist. Flaws: Fearful, Disease, Insomniac. Bonds: Criminal record. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1800 sp.
Ronwe Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. Her white hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against orcs.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave, Enemies. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp.
Mormo Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Silver comb with moonstones (400 gp). A delicate silver chain set with a tourmaline (100 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (400 gp).
Agatha Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a brown cloak and cross-gartered black stockings. Her long red hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Bonds: Slave, Attractive. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1000 sp.
Odo Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short. His eyes, though not visible through his cowl, are brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Disciplined. Flaws: PTSD, Secretive. Bonds: Poor, Adventurer, Family. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 49 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6
Possessions: 3000 gp.
Cask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is yellow and curly. His eyes are green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.
History: Cask was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He became a Adventurer soon after.
Motivation: Retire the richest man in the north; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Joker, Entrepeneur, Persistence. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Thervan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His white hair is singed and shortened. His eyes are a pleasant violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly, Shy. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 7 (-2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
Possessions: 1400 sp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
