Gorbundus Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He sports a flattop crest cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Weaver and was forced into it by his family; and tiefling compassion
Flaws: Insomniac, Racist. Bonds: Religious, Rich, Family. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1400 gp. Golden yellow topaz (1500 gp). Freshwater pearl (4 gp). Deep blue spinel (1500 gp). Red-brown spinel (60 gp).
Sorath Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears skinny pants and wears a green and blue robe with the hood down. Her red hair is unkempt and raggedy. She has red eyes and a green hat with a blue feather.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a mountains tribe. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Miner responsibilities is difficult.
Flaws: Ugly. Bonds: Poor, Job, Religious, Nature. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 22000 sp. 1 Smokesticks. 4 Antitoxin.
Morana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Armorer. She is tall, broad shouldered and powerfully built. Her auburn hair is singed and shortened. Her eyes are blue.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Locksmith, but she got bored and became a Armorer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +2
Possessions: Just what you see.
Faran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting white shirt and pants. He has black hair. His eyes are blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle; and wants to work out more often
Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Immigrant, Mentor. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 57 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1800 gp. Star rose quartz (80 gp). Deep green spinel (90 gp). Fire opal (1000 gp). Aquamarine (1500 gp). Azurite (8 gp). Deep blue spinel (1500 gp). Amber (90 gp). Blue quartz (8 gp). 1 Minor magic item.
Enna Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into her red robe. Her skin is also unnaturally pale. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is skeptical of what others tell her and is slow to trust.
History: The child of a Glassblower, who enjoyed hunting, Enna was taken on many hunting expeditions. In her 14th year, her parents were killed by a gnolls raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of gnolls; and revenge
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 100 gp.
Bathin Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky black painted plate armor. He has done his best to style his brown hair to look like a famous performer. He has several tiny jet earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Fighting. Bonds: Rich, Criminal record, Adventurer. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp. Amethyst (50 gp). Malachite (5 gp).
Meena Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her hair in dreadlocks. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Meena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic, Extrovert, Professionalism. Bonds: Poor. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 7000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
