Dentratha Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy scarlet crest. She has gleaming, smiling gold eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Dentratha is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has built up a small fortune and can afford her own way.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Ideals: Optimist, Artistic. Bonds: Rich, Family, Enemies. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 18)
Armor Class 8
Hit Points 83 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
Possessions: 5000 gp. Golden pearl (110 gp). Onyx (70 gp). Obsidian (15 gp). Chrysoberyl (110 gp). Banded agate (15 gp). Freshwater pearl (15 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Rock crystal (70 gp). Hematite (15 gp). Chalcedony (70 gp). Bloodstone (70 gp). Moonstone (70 gp). Amber (110 gp). Moss agate (15 gp). Black pearl (1500 gp). 1 Major magic item.
Cask Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length cinnamon fur. Her face is scarred and worn.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Bellfounder job and began her own company from there.
Motivation: Expand her business; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Job. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 6000 sp. Violet garnet (900 gp). Blue quartz (6 gp). Violet garnet (900 gp). Black opal (1600 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Red spinel (130 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Theirastra Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, yellow, dusty cloak. She is bald on top and has large chestnut tufts of hair around her ears. This amber eyed easterner is not easily forgotten.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp. 1 Minor magic item.
Fenriz Wit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy green pantaloons and a white scarf. His hair is purple and curly. This white eyed westerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Tailor and was forced into it by his family; and wants to raise his children well
Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Poor, Family. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 133 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 500 pp. Carnelian (40 gp). Tiger eye turquoise (15 gp). Silver pearl (90 gp). Chrysoprase (40 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Obsidian (15 gp). Blue quartz (15 gp). Lapis lazuli (15 gp).
Hunter Yardley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his pickaxe ready. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Terran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A silver and pearl hairclip (40 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.
Nuraval Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many violet ritualistic tattoos. He usually wears his brown robe and has his warhammer always slung over his shoulder. He has a small bristly mustache and wavy auburn hair. This blue eyed southerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his brother; and to be a miner again
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran, Celestial, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Deep blue spinel (1200 gp). White pearl (60 gp). Smoky quartz (20 gp). Onyx (20 gp). Jasper (20 gp). Tourmaline (60 gp). Hematite (12 gp). Deep green spinel (60 gp). Aquamarine (1200 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Ramsey, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears a Stetson hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.
History: She was born in the north, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud; and a deep hatred of gnolls
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Enemies. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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