Three Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'11" northern woman, she is well dressed, constantly wearing a brown suit, green shirt, and blue tie. Her white fur is matted, messy, and big. She has a dull look in her blue eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Three has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Ugly, Terse, Disease, Insomniac. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 3000 cp. Red garnet (140 gp).
Paela Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. She sports silver long hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.
History: The child of a Bellfounder, who enjoyed hunting, Paela was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to her current location. Since then, she has sought to make the best of life.
Motivation: She has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Rich, Nature, Immigrant. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Lone Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and muscular, this southern man wears rags and sports a simple walking cane. His cinnamon fur is long and unkept. His eyes are copper and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Borun Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair reaches down to his waist. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 87 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Abyssal, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 pp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Gold music box (2000 gp). 1 Medium magic item.
Zaffrab Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a hunchback. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Joker, Professionalism. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Golden pearl (60 gp). Chrysoberyl (60 gp). Carnelian (30 gp). 1 Minor magic item.
Vanuath Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long black hair reaches down to his waist. He has several tiny opal earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Vanuath managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Opinionated. Bonds: Rich, Adventurer, Criminal record. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 19 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 7 (-2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 24000 sp. Black pearl (800 gp). Lapis lazuli (10 gp). Citrine (30 gp). Red spinel (150 gp). Sard (30 gp). Chalcedony (30 gp). Sardonyx (30 gp). Azurite (10 gp). Lapis lazuli (10 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear ponchos typically of a light tan in addition to tight pants. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gimble was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. A gifted student he started as a Body Guard, but he got bored and became a Marshal. He was always very intelligent and has formed a secret society of specialists.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Secretive. Bonds: Attractive, Has a crush, Adventurer, Poor, Job. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Golden yellow topaz (900 gp). Hematite (5 gp). Black opal (600 gp). Smoky quartz (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!