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NPC Generator

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Advanced [show]


Volen Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. With wild blonde hair. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Volen Harley, Female Half-Orc Aristocrat 1
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)6 (-2) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Emerald Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a top hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Dilettante. She turns her eye from what people do, preferring to live and let live. She receives visions of the future at random moments

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has worked as a Dilettante like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Poor. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Emerald Hummingbird, Female Tabaxi Warlock 9
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 82 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Brottor Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying red hair a little too much giving a sharp red color. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. Through the years after Brottor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Brottor's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he seems to be bored by most things

Flaws: Ugly, Impulsive, Antagonistic, Mundane. Bonds: Rich. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Brottor Bofdann, Male Dwarf Wizard 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)6 (-2) 11 (+0)10 (+0)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has a long red beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Elven culture. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to elven people

Flaws: Racist, Hedonist. Bonds: Attractive, Immigrant, Religious. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Bertram Norton, Male Human Monk 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 16 (+3)17 (+3)
Skills Performance +5, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Enidda Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a whip on her belt. She has a slight overbite and is overall scrawny. Her white hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. She also has developed a complete distrust of the Marshal profession.

History: She was born in the north, but her parents moved at a very young age to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Enidda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enidda. She inherited the family business which she has now maintained for 14 years.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Immigrant, Criminal record. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Enidda Timbers, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Blankley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His tied-back hair is black. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Hedonist. Bonds: Military. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Diggory Blankley, Male Human Druid 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Zanna Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple blue robe with green stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She got into the Shepherd business at a young age. She helped her father out around the business and became quite the natural. She struck the Shepherd job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Optimist. Bonds: Attractive, Job, In love. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Zanna Daergel, Female Gnome Sorcerer 11
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 9
Hit Points 52 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Freshwater pearl (12 gp). Rhodochrosite (12 gp). Rock crystal (30 gp). Moss agate (12 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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