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Advanced [show]


Kite On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears pastel painted combat armor at almost all times. His fur is short and yellow. His copper eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Flaws: Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Kite On the Mountaintop, Male Tabaxi Aristocrat 17
Medium (6'3") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +8, Stealth +8
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8

Possessions: 700 pp. Golden yellow topaz (1200 gp). Clear bright green emerald (8000 gp). Peridot (20 gp). Hematite (13 gp). Emerald (1300 gp). White opal (1300 gp). Chrysoprase (20 gp). White pearl (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Art was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Art Fang, Male Tabaxi Wizard 13
Medium (6'9") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 57 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Medium magic item.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Thomas Bentham, Male Human Cleric 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3200 gp.


Social Check DCs


Nikki Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears red painted combat armor at almost all times. Her skin is also unnaturally pale. Her brown hair is unkempt and raggedy. Her eyes are gray and she is always smoking a pipe.

Personality: Nikki is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Nikki lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and doesn't want to be a herbalist and was forced into it by her family

Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Nikki Hilltopple, Female Halfling Warlock 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Berrian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, and his gloved hand is found clutching a whip. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Berrian grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Berrian Koehlanna, Male Elf Warrior 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Rose (80 gp).


Social Check DCs


Oriel Woods, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of shortspears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her red hair is heavily combed to the right. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: When she was but 4 years old her parents immigrated from the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: Wants to raise her children well; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Oriel Woods, Female Human Monk 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Right-Handed Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears brown cloth garments or leather armor. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise amber.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Right-Handed took refuge in the large cave and found the beat up rapier and armor she uses now. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to open a new tavern; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Bonds: Criminal record, Nature, Enemies, Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Right-Handed Blossom, Female Tabaxi Adept 9
Medium (4'7") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 76 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1900 gp. Aquamarine (1000 gp). Fiery yellow corundum (1200 gp). Rose (60 gp). Black pearl (1000 gp). Zircon (60 gp).


Social Check DCs

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