Maegan Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, grey shirt, and tan tie. She has a slight overbite and is overall scrawny. She wears her white hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Maegan was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Maegan's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom.
Ideals: Artistic. Flaws: Ugly, Shy, Mundane, Antagonistic. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 800 gp.
Faral Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her brown hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: Immigrant, Family, Religious, Rich. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 pp. Rose (80 gp). Blue star sapphire (1400 gp). Aquamarine (300 gp).
Umpen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a fancy tan suit. His golden hair is smooth and relatively long. His fierce blue eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Nature, Family. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Purban Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of southern immigrants he idolized his father. Purban was born on a far southern mountains where he grew up under the tutelage of his father, an expert Herbalist. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Shy, Forgetful. Bonds: Immigrant. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 20 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seebo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in an above average manner. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Attractive, Job, Religious, Mentor. Occupation: Bowyer
Voice: Posh accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Rhodochrosite (13 gp). Jasper (60 gp). Star rose quartz (60 gp). 1 Masterwork Uncommon Weapon.
Enna Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is long and unkept. Her eyes are amber and catlike.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born at the edge of vast mountains. After coming to the age of reason, Enna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: She has a crush on the local Stylist; and to share knowledge with the world
Ideals: Persistence, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Therai Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is brown and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Assassin, his mother struggled to pay the bills. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He's since become an addict/alcoholic.
Motivation: Many brigands want him driven away; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Addict. Bonds: Poor, Slave, Enemies. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!