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NPC Generator

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Advanced [show]


Anastrianna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has slicked back white hair. Her violet eyes peer out from beneath her Stetson tan hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Anastrianna lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She wants revenge against dire rats; and she'd like to take her coworkers down a peg

Bonds: Attractive, Adventurer, Family, Job, Enemies. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Anastrianna Sylvaranth, Female Elf Wizard 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Syllin Floshem, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. Her black hair is cut short. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Courier, Syllin learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Syllin Floshem, Female Elf Warrior 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Ownka Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is smooth and relatively long. Her eyes are green.

Personality: She can speak with the recently deceased. She works hard and plays hard.

History: The child of eastern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ownka took refuge in the ruined castle and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Immigrant, Nature. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Ownka Prescott, Female Half-Orc Expert 4
Medium (4'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)7 (-2) 11 (+0)6 (-2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Hematite (14 gp). Rhodochrosite (14 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Faral Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She carries with her a set of ceremonial daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small desert village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting, Optimist. Bonds: Nature, Job. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Faral Berevan, Female Elf Wizard 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears a fancy tan suit. His golden hair is still thick. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Burgell Sympony, Male Gnome Warlock 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Impeccable, Logical. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Conrad Pinkerton, Male Human Monk 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. Eye agate (10 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue cloak and cross-gartered black stockings. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Adran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Family, Adventurer. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Adran Berevan, Male Elf Druid 9
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1300 gp. Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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