Right-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white fur. She is well dressed, but even with her fine clothing she looks run-down. She has a hunchback. She has no fur. Her amber eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Right-Handed grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and wants her loneliness to end
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 109 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 17000 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (110 gp). Jeweled electrum ring (6000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (500 gp). Solid gold idol (500 gp). A roughly beaten golden orb (110 gp). Gold music box (2000 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item.
Rosamund Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and grey handkerchief worn on her right side, and she perpetually has her hammer ready. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Rosamund enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 200 gp. Violet garnet (1100 gp). Moss agate (10 gp). Amber (60 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Liftrasa Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants a kiss; and seeks redemption
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Criminal record, Has a crush. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Cloth of gold vestments (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Sapphire pendant on gold chain (2900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item.
Megren Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a black shirt with thin brown vertical stripes and pastel pants. Her green crest is lengthy and is close to two feet long. Her gold eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Halfling culture. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Locksmith business at a young age. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Has a crush, Job. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Cockaby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the south, but his parents moved at a very young age to the east. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Flaws: Impulsive, Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Star rose quartz (30 gp). Tiger eye turquoise (4 gp). Deep blue spinel (500 gp).
Traulam Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. With wild silver hair. Her eyes, though not visible through her cowl, are hazel.
Personality: Traulam wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Traulam was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Ideals: Disciplined, Joker. Bonds: Rich, Job, Family. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 gp.
Pyntle Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. She is bald on top and has large red tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Pyntle isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A powerful slaver made her what she is. After coming to the age of reason, Pyntle took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the east
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Deep blue spinel (1200 gp). Aquamarine (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
