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NPC Generator

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Advanced [show]


Greeba Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered sickle and tarnished hand crossbow as well. She keeps her red hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Greeba grew up listening to her father's many stories. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in hand crossbow use. Days after completing her studies, news broke out that her hometown was attacked by orcs. Greeba was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Rich, Attractive, Job, Adventurer, Enemies. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Greeba Blackwood, Female Half-Orc Expert 6
Medium (4'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)4 (-3) 17 (+3)9 (-1)
Skills Insight +6, Investigation +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Pog Turen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in tan turtlenecks beneath a red coat with blue slacks. His hair is golden and curly. His eyes, though not visible through his cowl, are violet.

Personality: A skeptical and narcissistic man, Pog's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and wishes to resurrect an old love

Ideals: Impeccable. Bonds: Slave, Rich, In love, Family. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Pog Turen, Male Gnome Fighter 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Chrysoberyl (40 gp). Pink pearl (40 gp).


Social Check DCs


Pogranix Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears skinny pants and wears a black and white robe with the hood down. Her whole body is exceptionally muscular. She has moderate length gold crest. Her ears are large.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pogranix Caavylteradyn, Female Dragonborn Commoner 6
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her yellow fur is matted, messy, and big. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.

History: The child of eastern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She became a Map Maker soon after.

Motivation: To be a Glassblower again; and further expansion of business

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Sun In the Morning, Female Tabaxi Monk 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 29 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Deep blue spinel (1600 gp). Malachite (15 gp). Azurite (15 gp).


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His long silver hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barendd took refuge in the ruined castle and found the beat up flail and armor he uses now. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic, Gifted. Flaws: Addict, Mundane. Bonds: Nature. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Barendd Goldfinder, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mordai Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His hair is black and curly. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Mordai Haunted, Male Tiefling Commoner 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 190 gp. 1 Simple lock.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her clothes are grease stained in places. With wild white hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a Tanner, her father struggled to pay the bills. Mardnab was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Mardnab Sympony, Female Gnome Rogue 6
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)15 (+2) 6 (-2)12 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Golden yellow topaz (700 gp). Brown diamond (2000 gp). Malachite (15 gp).


Social Check DCs

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