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NPC Generator

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Advanced [show]


Aerdeth Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Aerdeth was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Fletcher soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Impeccable, Persistence. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Aerdeth Rothenel, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Thorpe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Roofer father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thorpe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Entrepeneur, Pacifist. Flaws: Forgetful, Disease. Bonds: Enemies. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thorpe Smoothhands, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 pp.


Social Check DCs


Harvest Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her fur is white, silky, and of moderate length. Her eyes are green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Harvest took refuge in the large cave and found the beat up pickaxe and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she seems to be bored by most things

Flaws: Sensitive, Shy, Mundane, Greedy. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Harvest Of Wine, Female Tabaxi Ranger 7
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 19 (+4)18 (+4)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Just what you see.


Social Check DCs


Simon Enfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a grey armored body suit, with a simple brown line shooting up and back down. His blonde hair, when down, is lengthy. He has gleaming, smiling brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Seeks redemption.

Ideals: Persistence, Justice, Gifted. Flaws: Disease. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Simon Enfield, Male Human Bard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 400 sp.


Social Check DCs


Oriff Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean brown cloak covering her clean studded leather. Her black hair is kept up in a ponytail inside a wide-brimmed hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She has set out to sabotage the competition.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Oriff Silveraxe, Female Dwarf Druid 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)14 (+2) 13 (+1)7 (-2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Sardonyx (40 gp).


Social Check DCs


Tatyan Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fitting clothing which further accentuates her frame. Her black crest is smooth and relatively long. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Tatyan Dhyrktelonis, Female Dragonborn Commoner 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Virra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue tunic with yellow highlights, and long grey pants that bunch up around her shoes. She has auburn hair. She has gleaming, smiling green eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She enjoys reading and quiet.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She worked as a nervous Bellfounder and found it very stressful. She has never given up on her singing dream.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical, Artistic. Bonds: Job. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Virra Ironhide, Female Gnome Paladin 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 9 (-1)7 (-2)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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