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NPC Generator

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Advanced [show]


Folgûm Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long tan pants that bunch up around his shoes. With bright black hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Immigrant, Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Folgûm Peyton, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor, and sports empty pouches on his belt. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Karash lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Bonds: Has a crush, Adventurer, Family, Rich, Criminal record. Occupation: Navigator

Voice: German accent

Attributes [hide]

Karash Ashley, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Chrysoberyl (40 gp). Alexandrite (1300 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized jet on her left hand. Her blonde hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Salanop and her spouse have recently divorced.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family.

Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Rich, Family. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Salanop Musgraben, Female Gnome Monk 14
Small (3'1") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 63 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Gold dragon comb with red garnet eye (500 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malmûg Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'7" and dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair is still thick. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born in the south, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Racist. Bonds: Attractive, Immigrant, Religious, Debt. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Malmûg Morton, Male Half-Orc Rogue 5
Medium (6'7") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Athletics +6, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +7

Possessions: 600 gp.


Social Check DCs


Heward Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Emotional, Impulsive, Disease. Bonds: Nature. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Heward Blakeley, Male Human Paladin 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 3 (-4)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dagger Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. His gray fur is heavily combed to the right. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Dagger studied abroad. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Disciplined, Joker, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagger Of Ebony, Male Tabaxi Bard 7
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 8
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp.


Social Check DCs


Aline Westcott, Female Human [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She carries with her a set of nunchakus on her belt, each one with a ruby on the hilt. She has styled her black hair well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aline hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aline Westcott, Female Human Commoner 2
Medium (4'10") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs

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