Qemuel Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Stableman. He is portly but not overly obese. He has wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Qemuel was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break.
Ideals: Joker, Entrepeneur. Bonds: Adventurer, Military. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 16)
Armor Class 9
Hit Points 51 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +7
Possessions: 8000 gp. Eye agate (10 gp). Violet garnet (1400 gp). Hematite (10 gp). Freshwater pearl (10 gp). Deep blue spinel (1400 gp). Jet (160 gp). Lapis lazuli (10 gp). Zircon (70 gp). 1 Medium magic item. 1 Medium magic item.
Markosian Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.
History: Markosian was raised in a hard working conservative environment. Her childhood dream was to be a Priest, but she was a colossal failure. She then took over the family business and is one of the better Shepherd for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Professionalism. Bonds: Family, Job. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. Jasper (50 gp).
Direcris Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His rusty crest is heavily combed to the right. His eyes are gold and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born blind and as such lacked many opportunities for work. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Regain custody of his son; and he wants revenge against gnolls
Flaws: Disease. Bonds: Enemies, Adventurer, Family. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 86 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Corkitron Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He wears his blonde hair down. His blue eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Carpenter business at a young age. He was taken from his home at a very young age. He struck the Carpenter job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Fighting. Bonds: Poor, Attractive, Job, Slave. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 53 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 700 gp. Star rose quartz (70 gp).
Quick Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a brown suit. She is bristling with hidden weapons, mostly kukris and longswords. She keeps her long gray fur kept up in a rat tail. Her eyes are likewise hazel.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Quick studied abroad. After coming to the age of reason, Quick took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To protect her home.
Ideals: Fighting, Gifted. Bonds: Criminal record, Guardian, Nature. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Black pearl (1000 gp). Violet garnet (1000 gp).
Anastrianna Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'5". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a sai. Her red hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: She will rave to anyone who will listen. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Anastrianna was born in the south. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Attractive, Religious. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Agatha Clive, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her black hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: This woman loves painting and to teach people painting more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted divine powers by her dying sister.
Motivation: She's in love; and to settle down with her crush
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 81 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
