Gunnloda Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her red hair is thinning but still full. Her amber unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the east, but her parents moved at a very young age to the north. A freak accident while working with her Stableman father left her crippled. She left for the east, certain she would find work there.
Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 500 sp.
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: When he was but 3 years old his parents immigrated from the east. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Bloodstone (40 gp).
Eva Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a perfectly clean shirt and pair of pants. Her blonde hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: Wants her loneliness to end; and she has a crush on the local soapmaker
Ideals: Optimist. Bonds: Attractive, Nature, Rich, Job, Has a crush. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Pearl Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large white mantle and cape that has been intricately interwoven into her pastel robe. With wild auburn hair. She wears an eyepatch.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: Halfling compassion.
Flaws: Ugly, Racist. Bonds: Criminal record, Rich, Debt. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
Anne Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She tends to wear a large violet jacket. Her whole body is exceptionally muscular. She wears her brown hair down. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and she desires power and/or immortality
Ideals: Optimist. Bonds: Immigrant, Adventurer, Rich, Debt, Guardian. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp.
Valanthe Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. Her brown hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: Valanthe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born at the edge of vast mountains. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Extrovert, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 4 (-3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this northern man wears a lot of dark rich colors, with gold accents. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Barendd is combative with any and all who dare try his patience in the slightest.
History: Born in the north to a Seamstress, Barendd learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Seamstress soon after.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Insane. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
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