Ethereal Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and green robe with the hood down. Her fur is red and curly. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She never swears and excessively uses polite adverbs when speaking. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: From birth she was tutored by a cruel and relentless mentor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs
Ideals: Optimist, Opinionated. Bonds: Attractive, Mentor, Religious. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold cup set with emeralds (3000 gp). An abacus with copper, silver and gold markers (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He wears his auburn hair up. His gray eyes are passionate and lively.
Personality: Eccentric and domineering, Nordak will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1600 sp.
Dûgza Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: A deep hatred of illithids; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100000 cp.
Arjhan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His black crest, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and to reunite with his absent father
Ideals: Athletic. Flaws: Sensitive. Bonds: Immigrant, Family, Job. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 9000 sp. Azurite (4 gp). Chrysoberyl (40 gp). Iolite (50 gp). Blue star sapphire (800 gp).
Bagga Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He has shaved his head bald. He has a dull look in his hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.
History: A powerful slaver made him what he is. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Mentor, Family. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1600 gp. 1 Minor magic item.
Syllin Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She dresses in tan turtlenecks beneath a brown coat with black slacks. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are a pleasant green.
Personality: She is extraordinarily eccentric. She works hard and plays hard.
History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. Recently she has begun working with bootleggers and crooks.
Motivation: She's attracted to the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Flaws: Insane, Hedonist. Bonds: Criminal record, Has a crush. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp.
Daar Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears a colorful flower in her brass crest. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has passion for adventuring and risk; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Breastplate.
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