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NPC Generator

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Advanced [show]


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He left for the south, certain he would find work there.

Motivation: He has a crush on the local Sculptor; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Aranore, Male Dwarf Commoner 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 200 pp.


Social Check DCs


Daar Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black tunic with grey highlights, and long blue pants that bunch up around her shoes. Her crest is gold and curly. Her face is scarred and worn.

Personality: Eccentric and domineering, Daar will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Military, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Daar Argenthrixus, Female Dragonborn Expert 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp. Zircon (60 gp). Sardonyx (60 gp). Sard (60 gp).


Social Check DCs


Umpen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He sports a flattop hair cut. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Athletic, Justice, Persistence. Bonds: Rich, Family. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Umpen Ironhide, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 36000 sp. 1 Masterwork Light steel shield.


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His chestnut hair is thinning but still full. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family Wrenn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Criminal record, Religious. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Wrenn Leffery, Male Gnome Warrior 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)7 (-2) 10 (+0)13 (+1)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Spear Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Navigator does. He has no fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Spear was raised in a hard working conservative environment. He dropped out of school to support his sick father, and resented it. He has achieved small success as a Navigator.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and further expansion of business

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Spear Of Spirit, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 260 pp. 1 Minor magic item.


Social Check DCs


Nimble Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt with thin green vertical stripes and blue pants. Her brown fur is still thick. She is baby faced.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better world.

Motivation: She has a crush on the local Tailor; and she desires power and/or immortality

Ideals: Professionalism. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Nimble Wing, Female Tabaxi Commoner 5
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lone On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his orange fur in a pixie cut. He has blue eyes and a pastel hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north. He worked as a nervous Tanner and found it very stressful. He became a Tanner soon after.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Tanner

Voice: German accent

Attributes [hide]

Lone On the Mountaintop, Male Tabaxi Fighter 17
Medium (6'0") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 14
Hit Points 122 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Athletics +5, Stealth +10
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +10

Possessions: 5000 gp. Rhodochrosite (14 gp). Obsidian (14 gp). Alexandrite (500 gp). Rhodochrosite (14 gp). Bloodstone (20 gp). White pearl (90 gp). Freshwater pearl (14 gp). Zircon (20 gp). Bloodstone (20 gp). Jade (90 gp). Iolite (20 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). 1 Medium magic item.


Social Check DCs

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