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NPC Generator

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Advanced [show]


Beatrice Everly, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She dresses in grey turtlenecks beneath a green coat with black slacks. She has moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Beatrice was born in the west. At a young age she loved to build and create. A freak accident while working with her Fisher mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Beatrice Everly, Female Human Warrior 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. Onyx (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Two Llamas Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown small hat and brown clothes. His fur is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Flaws: Ugly, Insomniac. Bonds: Guardian, Mentor, Criminal record, Military. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Two Llamas Thunder, Male Tabaxi Druid 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the west. Ernest was born on a far northern plains where he grew up under the tutelage of his father, an expert Servant. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Servant

Voice: Raspy

Attributes [hide]

Ernest Kelsey, Male Human Monk 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2000 cp. Coral (100 gp).


Social Check DCs


Flame Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and sports empty pouches on her belt. Her fur is short and brown. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: She was born into a rich family. A gifted student she started as a Hunter, but she got bored and became a Bounty Hunter. She struck the Bounty Hunter job and began her own company from there.

Motivation: To be a Hunter again; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Flame Of Ivory, Female Tabaxi Cleric 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Athletics +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is portly but not overly obese. Her brown hair has been sun bleached extensively. She has hazel eyes and a black hat with a brown feather.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Tawar was born with her mother's beautiful face. Her family was turned out during the war. She and her family wandered north to less war torn lands. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Impulsive, PTSD, Disease. Bonds: Attractive. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Tawar Beitz, Female Half-Orc Paladin 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 18 (+4)3 (-4)
Skills Insight +6, Persuasion -2
Senses Passive Perception 14
Languages Common, Orc, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 cp.


Social Check DCs


Rolf Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. His silver hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Extrovert. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Mystralath, Male Half-Elf Bard 8
Medium (5'5") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Roland Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His hair is auburn and curly. He has a dull look in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Further expansion of business; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Berevan, Male Half-Elf Paladin 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (500 gp). 1 Bullseye lantern.


Social Check DCs

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