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NPC Generator

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Advanced [show]


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: Orsik was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Knight again.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Orsik Daraln, Male Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)5 (-3) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with green pants. He is physically well-built. His small hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Adventurer. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Rogue 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 54 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Intimidation +8, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Orc, Giant
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears tattered old clothes, and his gloved hand is found clutching a halberd. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Herbalist, but he was a colossal failure. He struck the Detective job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Greedy, Addict. Bonds: Rich, Job. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Osco Strongbones, Male Halfling Barbarian 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Alice Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Shepherd. Her skin is fair and her fingers are delicate and long. Her hair is long and chestnut with streaks of white, and is pulled back with small violet clips. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Alice studied abroad. Alice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 2 years.

Motivation: To be a Locksmith again; and revenge

Ideals: Justice, Gifted. Bonds: Job, Enemies, Nature. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alice Zheng, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Findex Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her blue crest to look like a famous performer. She has a dull look in her gold eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born into a rich family. Her father was a soldier and died while she was still young. Findex was left her father's suit of armor and trained in its use and care. After a long history of fighting, Findex and her spouse have recently divorced.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich, Military. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Findex Beryntolthropal, Female Dragonborn Rogue 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 3000 sp. Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He wears his red fur up. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Spear was born on a far northern desert where he grew up under the tutelage of his father, an expert Tailor. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Disease, Insane, Impulsive. Bonds: Immigrant. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Spear Wind, Male Tabaxi Barbarian 11
Medium (6'6") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 82 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wrenn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his left side, and carries tridents. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Wrenn has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Wrenn Munggen, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp.


Social Check DCs

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