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NPC Generator

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Advanced [show]


Cory Shirley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear brown tank tops with green pants. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Cory studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Cory Shirley, Male Human Expert 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)17 (+3) 13 (+1)14 (+2)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp. Sardonyx (30 gp). 1 Masterwork Light steel shield.


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy red fur. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sun was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Sun Plume, Female Tabaxi Commoner 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Euron Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large green jacket. He has wavy blue hair. His white eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: To be a Seamstress again; and he has passion for adventuring and risk

Ideals: Disciplined, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Euron Kindness, Male Tiefling Sorcerer 14
Medium (6'1") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 81 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Medicine +7
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 3000 gp. Rhodochrosite (16 gp). Canary diamond (4000 gp). Moss agate (16 gp). Blue diamond (4000 gp). Red spinel (40 gp). Brown-green garnet (40 gp). Rhodochrosite (16 gp). Carnelian (50 gp). Blue diamond (4000 gp). Chalcedony (50 gp).


Social Check DCs


Modean Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His dark red hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his black eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Cook profession.

History: He got into the Barber business at a young age. In his 18th year, his parents were killed by a gnolls raid, leaving Modean alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Flaws: Addict. Bonds: Job, Enemies, Family. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Modean Rise, Male Tiefling Adept 6
Medium (5'0") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in pastel turtlenecks beneath a grey coat with pastel slacks. He sports a flattop fur cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Slave Trader, Moon learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Moon Grass, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Vondal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich southern family. He was an apprentice working in his father's forge. He became a Barrister soon after.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Rich, Job, Military. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Bigtoe, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)11 (+0) 9 (-1)3 (-4)
Skills Athletics +1, Persuasion -2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Greethen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who has a large black mantle and cape that has been intricately interwoven into his red robe. He keeps his red crest in a pixie cut. His gold eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Gifted from a young age, Greethen studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Criminal record, Rich. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Greethen Kimbatuul, Male Dragonborn Druid 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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