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NPC Generator

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Advanced [show]


Fragrant On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a pastel and white robe with the hood down. She is muscular with a powerful set of arms. Her fur, while still mostly orange, has prominent grey streaks. Her half smiles and green eyes are beguiling and draw you in.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her psionic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Fragrant was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against gnolls

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Fragrant On the Water, Female Tabaxi Rogue 6
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Deception +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 200 gp. Golden pearl (140 gp). Amber (140 gp).


Social Check DCs


Emerald Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown Stetson hat and brown clothes, he is not a threatening figure. His black fur is greasy and uncared for. This yellow eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and to be a marshal again

Flaws: Ugly, Shy, Selfish, Secretive. Bonds: Nature, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emerald Of Stars, Male Tabaxi Wizard 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 9 (-1)8 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1600 gp.


Social Check DCs


River Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a pastel feathered hat and pastel clothes. Her cinnamon fur is knotted and matted. Her copper eyes are passionate and lively.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to loving parents in a slum to the east. She married young, but lost her spouse to gnolls. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A strong sense of loyalty to Half-Elven people; and she feels kind of lost in life

Flaws: Depressed, Racist. Bonds: Job, Enemies, Poor. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

River Prim Posies, Female Tabaxi Barbarian 5
Medium (5'5") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Eloise Gentry, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She wears her silver hair down. Her eyes are a pleasant hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Criminal record. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eloise Gentry, Female Human Bard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Ethereal In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His long lavender fur is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Ethereal In the Storm, Male Tabaxi Bard 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 10 (+0)18 (+4)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this northern woman likes to wear brown tank tops with green skirt. She wears her chestnut hair up in a very large beehive style do. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Diesa Goldfinder, Female Dwarf Aristocrat 5
Medium (3'9") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 13 (+1)2 (-4)
Skills Deception -1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Chem Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Chem Obscure, Male Tiefling Monk 5
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 11 (+0)20 (+5)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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