Hecat Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She wears her white hair up. Her thin eyebrows rest above her beady black eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and she wants to get laid
Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110 pp. A roughly beaten golden orb (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harvest Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with top hat. His brown fur is smooth and relatively long. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Harvest hails from a village terrorized by giants. One day when Harvest was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Harvest was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Selfish, PTSD. Bonds: Family, Enemies. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp. 1 Simple lock. 1 Magnifying glass. 1 Masterwork manacles. 1 Bullseye lantern.
Adelard Webley, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized opal on his left hand. He has moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Religious, Nature. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. Azurite (11 gp). Banded agate (11 gp). Black pearl (1300 gp). Tourmaline (130 gp). Eye agate (11 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Appleton, Female Human [Permalink]
Personal [hide]
Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. She wears her hair in dreadlocks. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Rosamund was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Rich, Attractive, Family. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Valanthe Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail. Her skin is also unnaturally pale. Her white hair is still thick. Her eyes are a pleasant blue.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Moss agate (13 gp). Peridot (50 gp). Moonstone (50 gp).
Nyx Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she sports tan clothing, slightly heavier than average wear. Her hair is auburn and curly. She is very pretty but has cold, dead eyes.
Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Nyx was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern.
Flaws: PTSD. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 28000 cp. Malachite (10 gp). Emerald (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Zykroff Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her black crest is kept up in a ponytail inside a feathered hat. She has a dull look in her gold eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.
History: Born in the north to a Banker, Zykroff learned a great deal about her father's area of expertise. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Banker for hire.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor
Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
