Adrik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He wears a deerstalker hat to hide his balding. He has a dull look in his hazel eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Adrik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.
Motivation: His relatives are trying to arrange a marriage; and money/treasure
Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Adventurer, Family. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
Possessions: 300 pp. Gold dragon comb with red garnet eye (1600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.
Hunter Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp. Deep blue spinel (300 gp).
Valanthe Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered lance and tarnished crossbow as well. Her hair is black and curly. Her fierce gray eyes like to dwell on things.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted from career to career and currently works as a Servant.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting, Justice. Bonds: Rich, Job, Criminal record. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Quick Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses well, typically a more casual-formal manner. She wears a deerstalker hat to hide her balding. Her fierce yellow eyes like to dwell on things.
Personality: Always inclined to offer people food she seems plenty friendly. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Quick's homeland. Quick decided to take the middle way and become a bodyguard. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bryseis Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear green tank tops with yellow skirt. Her feathered hat is riddled with cuts and holes. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the south. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Bryseis studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend.
Ideals: Pacifist, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 106 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Elven, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 4000 gp. Bloodstone (30 gp). Malachite (9 gp). Golden pearl (60 gp). Eye agate (9 gp). Brown-green garnet (60 gp). Alexandrite (300 gp). Bloodstone (30 gp). Freshwater pearl (9 gp). Golden yellow topaz (300 gp). Carnelian (30 gp). Sardonyx (30 gp). Jade (60 gp). Tourmaline (60 gp). Emerald (1100 gp). Freshwater pearl (9 gp). 1 Medium magic item.
Artin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this eastern woman wears bulky brown painted plate armor. Her blonde hair is greasy and uncared for. Her eyes are gray and catlike.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Athletic, Passionate. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 53 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 240 pp. A miniature golden chest with tiny emeralds lining the top (40 gp). Embroidered and bejeweled glove (2000 gp). Finely wrought small gold bracelet (70 gp). 1 Minor magic item. 1 Minor magic item.
Fivin Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long black hair reaches down to his waist. He wears a mask on his face.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Merchant soon after.
Motivation: He'd like to take his coworkers down a peg; and to be a spice merchant again
Flaws: Fearful, Mundane. Bonds: Poor, Job, Religious. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 90 pp. Alexandrite (1200 gp). Violet garnet (1200 gp).
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