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NPC Generator

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Advanced [show]


Tiaathque Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears blue leather gloves, a blue jacket, and tight pants. She sports blonde long hair. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a white middle class family as the only child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She used her abilities to travel the world and help people.

Motivation: To end her boredom.

Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Debt. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Tiaathque Mystralath, Female Elf Adept 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 340 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Althaea Nailo, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. Her auburn hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has a massive crush on the younger sibling of the Sage who has hired her part-time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Althaea was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Althaea Nailo, Female Elf Sorcerer 5
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Aym Fear, Female Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. Her hair is chestnut and curly. This silver eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Aym isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Aym was born on a far southern forest where she grew up under the tutelage of her father, an expert Slave Trader. She has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. She hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Aym Fear, Female Tiefling Druid 7
Medium (6'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)16 (+3) 8 (-1)14 (+2)
Skills Medicine +2, Nature +6
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver ewer (100 gp). 1 Minor magic item.


Social Check DCs


Lance Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with grey colored cloaks and clothing. His black hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is content; and money/treasure

Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Lance Springfield, Male Human Fighter 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Backpack.


Social Check DCs


Diesa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is matted, messy, and big. Her eyes are violet and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Diesa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Passionate. Flaws: Ugly, Hedonist, Disease, PTSD. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Diesa Torevir, Female Dwarf Wizard 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Bloodstone (30 gp). Sardonyx (30 gp).


Social Check DCs


Trail Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her lavender fur is drawn into a tight pony tail with a butterfly scrunchie. She has blue eyes and a pastel hat with a blue feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Beggar in town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Beggar

Voice: German accent

Attributes [hide]

Trail Moon, Female Tabaxi Cleric 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 5000 cp.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a grey and blue handkerchief worn on his right side. His golden hair is knotted and matted. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Orsik studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Has a crush, Nature. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Orsik Morigak, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 sp. Citrine (70 gp). Black pearl (300 gp). Carnelian (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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