Bryseis Murder, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tight fitting green shirt and pants and is in decent physical shape. She wears a colorful flower in her purple hair. She has several tiny ruby earrings on each ear.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Bryseis grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Lapis lazuli (4 gp). Blue quartz (4 gp). Jasper (20 gp). Rock crystal (20 gp).
Yevelda Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears black cloth garments or leather armor. She sports chestnut long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: When she was but 7 years old her parents immigrated from the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Military, Immigrant. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 370 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon.
Nykkan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and tan robe with the hood down, and he perpetually has his bastard sword ready. He has dyed his greying copper crest a little too much giving a sharp copper color. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Insane. Bonds: Religious. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Pyra Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts. She has a moderate pudge and is not very fit. She wears a Stetson hat to hide her balding. She has black eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pyra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pyra. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Extrovert. Bonds: Adventurer, Poor, Criminal record. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp.
Tagga Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She wears a deerstalker hat to cover her moderate length black hair. Her eyes are amber.
Personality: Tagga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tagga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Slave. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and has a large pastel mantle and cape that has been intricately interwoven into her grey robe. Her cinnamon fur is braided into rings. She has several tiny amethyst earrings on each ear.
Personality: Dagger hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: She is greedy.
Ideals: Artistic. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp.
Valanthe Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue costume with the symbols of her god on her torso and is in decent physical shape. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Artistic, Gifted. Flaws: Insane, Antagonistic, Racist. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. Red-brown spinel (50 gp).
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