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NPC Generator

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Advanced [show]


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is kept up in a ponytail inside a small hat. She has brown eyes and a tan hat with a black feather.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Mardnab hails from a village terrorized by brigands. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hasn't been sleeping well lately.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Secretive, Insomniac. Bonds: Enemies. Occupation: Priest

Voice: Raspy

Attributes [hide]

Mardnab Wildwander, Female Gnome Bard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 150 gp. Smoky quartz (60 gp). 1 Chain shirt.


Social Check DCs


Duvamil Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan cloak and cross-gartered red stockings. Her hair, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Duvamil Dunben, Female Gnome Fighter 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shadow Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her beige fur in a pixie cut. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Merchant, who enjoyed hunting, Shadow was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Shadow Timber, Female Tabaxi Druid 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp. 2 Smokesticks.


Social Check DCs


Driindar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is renowned for her bright black dresses and hats. Her clothes are grease stained in places. She sports a flattop crest cut. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered writing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Impeccable, Artistic. Flaws: Impulsive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Driindar Beryntolthropal, Female Dragonborn Ranger 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 8 (-1)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (1100 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Tomph Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her silver hair is cut short. This green eyed southerner is not easily forgotten.

Personality: Tomph speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Sage in town.

History: When she was but 3 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: To pay off her debts; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Job, Immigrant, Adventurer, Debt. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Tomph Bradly, Female Half-Orc Druid 3
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Jet (160 gp).


Social Check DCs


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Immigrant, Poor, Job. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Wrenn Garrick, Male Gnome Rogue 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Hematite (13 gp). Red spinel (70 gp). Smoky quartz (30 gp). Aquamarine (400 gp). White opal (1300 gp).


Social Check DCs


Pallabar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Adventurer, his mother struggled to pay the bills. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Pallabar Horcusporcus, Male Gnome Warrior 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)17 (+3) 17 (+3)15 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Giant, Infernal
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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