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NPC Generator

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Advanced [show]


Wiggens Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Unemployed profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Job, Rich. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Wiggens Reese, Male Gnome Cleric 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Mugrunden Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, black cloak. He has dyed his greying silver crest a little too much giving a sharp silver color. His half smiles and gold eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Mugrunden was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mugrunden's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: A deep hatred of illithids; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Mugrunden Shestendeliath, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 63 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)17 (+3) 14 (+2)18 (+4)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1700 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Therlin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown cloak and cross-gartered blue stockings. She wears her black hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: Therlin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Therlin Torunn, Female Dwarf Cleric 10
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses like a well dressed Mercenary does. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Professionalism. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Chay Fastfoot, Male Halfling Commoner 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Duergath Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Criminal record. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Duergath Dankil, Male Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Gorga Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and auburn. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Spice Merchant. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She struck the Spice Merchant job and began her own company from there.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Gorga Shelley, Female Half-Orc Wizard 10
Medium (4'8") Half-Orc, True Neutral (CR 10)
Armor Class 9
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)4 (-3) 12 (+1)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 gp.


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, red cloak. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Religious, Immigrant, Enemies. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Tod Strongbones, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs

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