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NPC Generator

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Advanced [show]


Dayereth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light blue in addition to tight pants. His golden hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Joker, Gifted, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Dayereth Galanodel, Male Elf Warrior 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Three Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple tan line shooting up and back down. He has styled his black fur well, parting it to the right. His copper eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Three was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Three Shore, Male Tabaxi Warrior 2
Medium (6'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Deception +6, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp.


Social Check DCs


Myria Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears bulky red painted plate armor. Her moppish blonde hair is in a traditional bowl cut. She has violet eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also has developed a complete distrust of the Bowyer profession.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and she is greedy

Ideals: Optimist, Athletic. Bonds: Job, Rich, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Myria Reedfellow, Female Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 17 (+3)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her rusty crest in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Spice Merchant business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Family, Job, In love. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Rogue 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Zûmug Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Family. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Zûmug Reid, Male Half-Orc Expert 3
Medium (5'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)5 (-3) 16 (+3)6 (-2)
Skills Arcana -1, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 7 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Religious, Immigrant. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Morkral Hammerstone, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His red hair is greasy and uncared for. His eyes are a pleasant blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Dilettante again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Gimble Fapplestamp, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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