Thorin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He keeps his long auburn hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: To be a Stableman again; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Azurite (7 gp). Golden pearl (150 gp).
Koth Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Religious. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Fire opal pendant on a fine gold chain (400 gp). Silver ewer (40 gp). 1 Masterwork Thieves’ tools.
Zagga Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is singed and shortened. Her thin eyebrows rest above her beady violet eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Silk rope. 1 Good lock. 1 Magnifying glass.
Dalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears blue painted combat armor at almost all times. With wild brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not trust anyone and sleeps with one eye open.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: Rich. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 300 sp.
Nimble Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her dagger, and sports empty pouches on her belt. Her fur is black and very short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. Further she is a bit of a stoner and is frequently out of it.
History: Nimble was raised in a hard working conservative environment. Her childhood dream was to be a Miner, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: To be a Miner again.
Flaws: Impulsive, Addict. Bonds: Attractive, Job. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Rosamund Atterton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. Her golden hair is well kept. She has a dull look in her blue eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Disciplined, Gifted. Flaws: Impulsive. Bonds: Slave. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Serpent Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a pastel tunic with white highlights, and long brown pants that bunch up around his shoes. His broad hat is riddled with cuts and holes. He has a dull look in his copper eyes.
Personality: Eccentric and domineering, Serpent will drive conversation. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Bather business at a young age. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has achieved small success as a Bather.
Motivation: To be a Barkeep again.
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Job. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!