Giselle Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear yellow pants and tee shirts. Her brown hair is still thick. Her eyes are amber and she is always smoking a pipe.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Racist. Bonds: Attractive, Slave, Military. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Dynamic Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her beige fur, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Dynamic enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. Rose (70 gp). Azurite (12 gp). Jet (140 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Claira Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is unsatisfied with her job; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Frouse Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His golden hair is cut short. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: Born to a Fletcher, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs
Flaws: Ugly, Selfish, Impulsive. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 89 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Elven, Celestial
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 6000 gp. Deep blue spinel (200 gp). Jasper (40 gp). Zircon (40 gp). Blue quartz (16 gp). Golden pearl (50 gp). Blue quartz (16 gp).
Yurgunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of strength around her neck, and a glaive on her belt. Her long auburn hair reaches down to her waist. Her gray unseeing eyes seem to look past you.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Yurgunn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and many goblins want her driven away
Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Golden pearl (130 gp).
Koeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries a battered bow and tarnished bastard sword as well. He sports a flattop hair cut. His ears are large.
Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with his god.
History: Sold as a small child to a brothel owner, Koeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Mentor, In love. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Damaia Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a longbow on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her hair is cut close to her head. Her silver eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Damaia lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Joker, Artistic. Flaws: Disease. Bonds: Family. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 7)
Armor Class 7
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Giant, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
Possessions: Just what you see.
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