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NPC Generator

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Advanced [show]


Tarak Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white Stetson hat and white clothes. His red hair is matted, messy, and big. His eyes are a pleasant gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage

Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Military, Family. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Tarak Milton, Male Half-Orc Expert 5
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well.

Flaws: Ugly, Insomniac, Shy, Secretive. Bonds: Poor, Family. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp.


Social Check DCs


Harbek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown shirt with thin tan vertical stripes and violet pants. He is an epitome of beauty. With bright red hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Harbek Deepdelver, Male Dwarf Cleric 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. Carved bone or ivory statuette (70 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered longbow and tarnished longsword as well. He keeps his blonde hair in a pixie cut. His eyes are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Impeccable, Logical. Flaws: Fearful. Bonds: Poor. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Dalgal Fireforge, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Burana Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has styled her red crest well, parting it to the left. Her eyes are gold.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the south, but her parents moved at a very young age to the east. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Passionate, Optimist. Bonds: In love, Immigrant. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Burana Ophinshtalajiir, Female Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. Alexandrite (200 gp). Red spinel (100 gp). Azurite (13 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern man, he wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is silver and very short. He has a tattooed face.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: To be a Mason again.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Crampernap Pingun, Male Gnome Warrior 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Snowdon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Unemployed uniform. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Tim Snowdon, Male Human Sorcerer 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills Stealth +7, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1800 gp.


Social Check DCs

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