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NPC Generator

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Advanced [show]


Ombul Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and green robe with the hood down, and he perpetually has his whip ready. He has dyed his greying red hair a little too much giving a sharp red color. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: Ombul was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Ombul Hogcollar, Male Halfling Expert 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 9 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He keeps his cinnamon fur in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Criminal record, Rich. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Great Treat, Male Tabaxi Commoner 7
Medium (5'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 100 pp. Moonstone (60 gp).


Social Check DCs


Lavinia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a long, white, dusty cloak, and sports empty pouches on her belt. She is bald on top and has large brown tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Lavinia grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and wants a kiss

Flaws: Ugly, Insane, Sensitive. Bonds: Has a crush, Adventurer, Rich. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Lavinia Underbough, Female Halfling Aristocrat 15
Small (2'9") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 119 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1000 pp. Jasper (20 gp). Fiery yellow corundum (500 gp). Moonstone (20 gp). Aquamarine (800 gp). Rock crystal (20 gp). Moonstone (20 gp). Violet garnet (800 gp). Violet garnet (800 gp). Carnelian (20 gp). Pink diamond (3000 gp). 1 Medium magic item.


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Attractive, Religious, Military, Immigrant. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Whurbin Dankil, Male Dwarf Bard 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 67 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 15 (+2)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1000 gp. Rock crystal (50 gp). Golden yellow topaz (1500 gp). Freshwater pearl (16 gp). Deep green spinel (110 gp). Rose (50 gp). Hematite (16 gp). Smoky quartz (50 gp). Moss agate (16 gp).


Social Check DCs


Great Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is renowned for her bright pastel dresses and hats. Her cinnamon fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Great speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Cook

Voice: German accent

Attributes [hide]

Great Of Wine, Female Tabaxi Warlock 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bilbron Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. He has a blonde handlebar mustache and slicked back blonde hair. This brown eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and marry his sister to traveling adventurers

Ideals: Joker, Extrovert. Bonds: Rich, Family. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Bilbron Oomtrowl, Male Gnome Wizard 6
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp.


Social Check DCs


Fenriz Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an entirely black suit with white socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears his chestnut hair up. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Mentor, Criminal record. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Fenriz Debauchery, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 18 (+4)17 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 14
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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