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NPC Generator

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Advanced [show]


Farideh Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. Her crest is greying and her face has many wrinkles. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. A true patriot, Farideh would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Engraver business at a young age. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In the meantime she has taken over work as a Engraver and occasionally as a mercenary.

Motivation: To prove her worth to the world; and to reunite with her old friends

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Military, Job, Adventurer. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Farideh Mystan, Female Dragonborn Fighter 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +6

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blue crest, when down, is lengthy. His fierce gold eyes like to dwell on things.

Personality: Dazzazn wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Dazzazn Norixius, Male Dragonborn Expert 19
Medium (6'2") Dragonborn, Chaotic Good (CR 19)
Armor Class 8
Hit Points 128 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +9 / 5d8+3, Ranged +4 / 5d8-2, Grapple +3

Possessions: Zircon (70 gp). Smoky quartz (70 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Deep green spinel (70 gp). Blue quartz (13 gp). Malachite (13 gp). Peridot (70 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Malachite (13 gp). Jasper (70 gp). Sardonyx (70 gp). Banded agate (13 gp). Amethyst (70 gp). White pearl (70 gp). Azurite (13 gp). Obsidian (13 gp). Freshwater pearl (13 gp). Citrine (70 gp). Azurite (13 gp). Black opal (800 gp). Peridot (70 gp). White pearl (70 gp). Azurite (13 gp). Black opal (800 gp). Silver pearl (70 gp). Lapis lazuli (13 gp). Star ruby (800 gp). Freshwater pearl (13 gp). Red spinel (70 gp). Carnelian (70 gp). Obsidian (13 gp). Blue quartz (13 gp). Lapis lazuli (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with white and yellow striped suspenders. He wears various colorful collared shirts. He is bald on top and has large silver tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Burto Jamjar, Male Halfling Barbarian 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Amber (70 gp). Tourmaline (70 gp). Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Avice Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of shortbows on her belt, each one with a ruby on the hilt. Her hair is always cut to a buzz. Her amber eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She receives visions of the future at random moments

History: Avice was born with her mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Avice's homeland. Avice decided to take the middle way and become a bodyguard. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Avice Mellerelel, Female Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (8 gp). Deep blue spinel (1300 gp).


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. He has a dull look in his green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Poor, Criminal record. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Joser Jamjar, Male Halfling Paladin 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 94 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 800 pp. Blue sapphire (1100 gp). Blue star sapphire (1100 gp). Tourmaline (90 gp). Pink pearl (90 gp).


Social Check DCs


Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his silver hair in a pixie cut. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Vondal Balderk, Male Dwarf Warlock 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2000 sp. Smoky quartz (50 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Ahrim Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His hair is blue and very short. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. Ahrim was born on a far western mountains where he grew up under the tutelage of his father, an expert Tanner. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Secretive. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Ahrim Knack, Male Tiefling Cleric 5
Medium (6'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 40000 cp.


Social Check DCs

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