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NPC Generator

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Advanced [show]


Willow Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt. She wears a colorful flower in her blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Willow Cherrycheeks, Female Halfling Paladin 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her hair is blonde and curly. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Opinionated. Flaws: Ugly, Fearful, Mundane. Bonds: Rich. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Audhild Torunn, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 280 gp.


Social Check DCs


Nurkara Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her silver hair is greasy and uncared for. She is baby faced.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to loving parents in a slum to the north. She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Slave. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Nurkara Goblinbane, Female Dwarf Barbarian 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Godfrey Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Godfrey studied abroad. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Guardian. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Godfrey Qualanthri, Male Half-Elf Monk 7
Medium (4'11") Half-Elf, Lawful Evil (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 120 pp.


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. His cinnamon fur is long and unkept. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Spring was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Miller for hire.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Spring Paws, Male Tabaxi Rogue 6
Medium (6'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). A delicate brass dragon egg (80 gp).


Social Check DCs


Gûndza Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are brown and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small forest village. In his 14th year, his parents were killed by a drow raid, leaving Gûndza alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Gûndza Milton, Male Half-Orc Ranger 12
Medium (6'3") Half-Orc, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 100 pp. Fiery yellow corundum (1400 gp). Alexandrite (1100 gp). Lapis lazuli (16 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish blonde hair is in a traditional bowl cut. This blue eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Varis Amastacia, Male Elf Warrior 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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