Balimaar Nibley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Glassblower uniform. He carries a battered hammer and tarnished falchion as well. His red hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He then took over the family business and is one of the better Glassblower for hire.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Kabbarg Home, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Kabbarg enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Kabbarg was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Knight.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 40 pp.
Anne Hadlee, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Mercenary does and is in decent physical shape. Her golden hair is thinning but still full. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Justice. Flaws: Greedy. Bonds: Job, Attractive, Military. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Krimmon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is smooth and relatively long. His ears are large.
Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Junk Dealer, Krimmon learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Junk Dealer like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Pacifist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 500 pp. Black pearl (900 gp). Chalcedony (50 gp). Golden yellow topaz (900 gp). Lapis lazuli (16 gp). Jet (160 gp). Fiery yellow corundum (600 gp). 1 Medium magic item.
Saphara Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She dresses in green turtlenecks beneath a white coat with green slacks. Her crest is green and very short. Her red eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Miller, Saphara learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp.
Nissa Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her chestnut hair up. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Nissa lived on a farm with her father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Alexandrite (1400 gp). Chrysoprase (30 gp). Azurite (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.
Traki Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. He wears his auburn hair up. His eyes are green and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
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