Cumpen Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears blue trousers with tan and black striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. Her hair is greying and her face has many wrinkles. Her green eyes lackadaisically let the world flow into them.
Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a pair of adventurers, Cumpen grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wishes to resurrect an old love; and to reunite with her old friends
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: In love, Adventurer. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 65 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp.
Falkrunn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. Her tied-back hair is red. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Banker, Falkrunn learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Nurkara Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears dark leathers with embroidery. Her golden hair is lengthy. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Nurkara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of a Bowyer, who enjoyed hunting, Nurkara was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and expand her business
Bonds: Attractive, Family, Nature, Adventurer, Job. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item.
Tatyan Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She wears her blue crest up. Her skin is flawless and her gold eyes scan people very quickly.
Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She has all her life been fascinated with dancing.
History: A powerful slaver made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Barber.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 700 sp.
Mastema Terror, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries longbows. Her blue hair is knotted and matted. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Gifted from a young age, Mastema studied abroad. Mastema liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Impulsive. Bonds: Nature. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 600 gp. Jet (50 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.
Balam Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. He has a dull look in his white eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.
History: When he was but 3 years old his parents immigrated from the south. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 78 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 2800 gp. Rhodochrosite (15 gp). Silver pearl (70 gp). Pink pearl (70 gp). Brown-green garnet (70 gp). 1 Minor magic item.
Ida Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a simple yellow robe with grey stripes complete with hood, and a wedding ring on her right hand. Her hair is cut close to her head. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: In love, Attractive, Religious, Job, Immigrant. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp. Deep blue spinel (300 gp).
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