Virra Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has moderate length auburn hair. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can't help but pocket interesting objects she comes across
History: Virra lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Adventurer. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Leaf Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears a fancy brown suit, and his gloved hand is found clutching a shield. His white fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: He was born in the south, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying brother.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Tiger eye turquoise (4 gp). Sard (20 gp). Deep blue spinel (700 gp). Peridot (20 gp).
Kerkad Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his bronze crest up. His red eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and balancing his hectic life and new healer responsibilities is difficult
Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Job. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Purban Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His brown hair is unkempt and raggedy. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Purban would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Enidda Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many violet ritualistic tattoos. She is generally shirtless and showing off her tattooed chest. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are green.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of a Bowyer, who enjoyed hunting, Enidda was taken on many hunting expeditions. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Impeccable, Professionalism. Bonds: Nature, In love, Has a crush. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 77 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 3000 gp. 1 Medium magic item.
Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was born on a small isolated farm. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to clean up the streets
Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Immigrant, Guardian, Nature. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 62 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 4d6-3, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.
Dûgza Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Halfling culture. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Dûgza lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, In love, Family. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 6000 sp. Golden yellow topaz (1600 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item.
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